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Morrowind level up mod
Morrowind level up mod










morrowind level up mod morrowind level up mod

You can either abandon the game, find a mod to change the difficulty, use the handy in-game slider that changes the difficulty, or alter your tactics and stick with it.Īnd if you do the latter, after a while you'll start meeting enemies in glass armour and daedric armour, and you'll be able to get the best equipment and sell the rest for ridiculous amounts of enchanted weapons, and suddenly the combats become almost trivial again. It's true, there's a period around levels 10-15 where you'll probably find monsters suddenly get much harder to beat. Just for the record, I played unmodded Oblivion with a stealthy archer-rogue character, and had very few problems. I think it's available at Destruction 50, too, so it's not too much trouble. Weakness to Shock 100 + Weakness to magic 100 on target is pretty cheap, and will incidentally pretty much kill off everything else when paired with a nice lightning spell. Or you just use OOO or that mod Stephenls pointed out to just skip the grinding and get your +5's without tedious micromanagement.ĮDIT And if you have problems with Daedra, remember that most of them are weak to Shock damage and that Destruction magic can get you a custom spell to reduce their resistance to it even further. I also used a mod to track my skill gains, which just spawned a "skill book" right by the starter dungeon exit which tracks your skill gains per level for you I think that's just called skill book. I personally used a mod to make HP retroactive, but I can't recall what it's called. Endurance gains to HP aren't retroactive with levels.

morrowind level up mod

Word to the wise if you want hit points, get your endurance up right away. It takes a bit of grinding to get +5 to three stats (or +5 to two and +1 to luck) every level, but it does net you a powerful enough character to wreck your way past anything. skews it a bit.Īnd if you're very OCD about the mechanics like me, you'll discover that getting all your stats to 100 is not only possible but actually a decent way to experience all the content in the game with low risk of failure and no requirement to restart with a new character for each guild or line you want to try.

morrowind level up mod

You can get by with 8 or even 6 points per level, which nets you 4 and 3 stat respectively, and have a perfectly enjoyable experience. 10 points of strength skills (hand to hand, blade or blunt) equal five points of strength on level up time, which is the max you can get for any stat on level. Second, its main feature - allowing exploration anywhere and doing any quests without being under or over levelled - is undermined by a bunch of quests that require you to be of a certain level, which defeats the entire purpose of scaling.īasically, if you want to level up "right", you need to level your skills with your stats in mind. Oblivion's level scaling system fails on two counts.












Morrowind level up mod